Unity Developer Guide
Recommended HDRP Settings
1. Use the Forward Rendering Path under Project Settings → Graphics → Tier Settings
2. Use Single Pass Instanced Stereo Rendering Mode
• This needs to be set under both Player → XR Settings and Quality → HDRP
• Use MSAA x4 for Anti Aliasing (or TAA with a sharpen filter to counterbalance blurriness)
• Use Linear Color Space
3. Make sure to disable any unused features in the HDRenderPipelineAsset
• It's recommended to disable Volumetrics and Area Light Support
• Area Light Support can be disabled via the shader configuration files
NOTE
All screenshots were taken with Unity 2019.3. The user interface may look different in other versions.