In early development, Starbreeze and Tobii today announced their collaboration to integrate Tobii's revolutionary eye tracking into the StarVR HMD.
Eye tracking is set to further revolutionize virtual reality application where the user’s eye movements and reactions can trigger different reactions and paths in the experience. Most importantly, the implementation of foveated rendering (Gaze Prioritized Graphics), or computational graphics, can occur when the device knows the specific area the user is currently looking. With foveated rendering, StarVR will not need to sacrifice any of its graphics quality or resolution in order to accommodate the large FOV found in VR HMDs, ensuring a consistent, top-quality experience for users.
Examples of Eye Tracking Enhancements to Virtual Reality
“We’re still in early development of our StarVR HMD and are therefore looking for best in class solutions to the components that we believe make the best VR experiences there is” said Emmanuel Marquez, CTO of Starbreeze AB. He continued” Eye tracking technology in a VR HMD will let us customize the experiences and enable even further immersion.
“Starbreeze is known for creating killer, high-quality consumer experiences, which is what attracted us to this collaboration,” said Oscar Werner, president of Tobii Tech. “The ambition is to deliver the most immersive and realistic experiences with the highest graphical standards and eye tracking components for an unparalleled VR HMD.”
Read the full press release: http://starbreeze.com/2015/09/starbreeze-in-collaboration-with-tobii-to-integrate-its-world-leading-eye-tracking-technology-into-the-unique-210-degree-5k-resolution-starvr-hmd/